Press n or j to go to the next uncovered block, b, p or k for the previous block.
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var match = require('../match').default; /** * Binary search implementation (recursive) */ function binarySearch(arr: number[], searchValue: number) { const find = ( arr: number[], searchValue: number, left: number, right: number ): number => { if (right < left) return -1; /* int mid = mid = (left + right) / 2; There is a bug in the above line; Joshua Bloch suggests the following replacement: */ var mid = Math.floor((left + right) >>> 1); if (searchValue > arr[mid]) return find(arr, searchValue, mid + 1, right); if (searchValue < arr[mid]) return find(arr, searchValue, left, mid - 1); return mid; }; return find(arr, searchValue, 0, arr.length - 1); } // 'Character' iterated character class. // Recognizers for specific mbcs encodings make their 'characters' available // by providing a nextChar() function that fills in an instance of iteratedChar // with the next char from the input. // The returned characters are not converted to Unicode, but remain as the raw // bytes (concatenated into an int) from the codepage data. // // For Asian charsets, use the raw input rather than the input that has been // stripped of markup. Detection only considers multi-byte chars, effectively // stripping markup anyway, and double byte chars do occur in markup too. // class IteratedChar { charValue: number; // 1-4 bytes from the raw input data index: number; nextIndex: number; error: boolean; done: boolean; constructor() { this.charValue = 0; // 1-4 bytes from the raw input data this.index = 0; this.nextIndex = 0; this.error = false; this.done = false; } reset() { this.charValue = 0; this.index = -1; this.nextIndex = 0; this.error = false; this.done = false; } nextByte(det: Context) { if (this.nextIndex >= det.fRawLength) { this.done = true; return -1; } var byteValue = det.fRawInput[this.nextIndex++] & 0x00ff; return byteValue; } } /** * Asian double or multi-byte - charsets. * Match is determined mostly by the input data adhering to the * encoding scheme for the charset, and, optionally, * frequency-of-occurrence of characters. */ class mbcs implements Recogniser { commonChars: number[] = []; name() { return 'mbcs'; } /** * Test the match of this charset with the input text data * which is obtained via the CharsetDetector object. * * @param det The CharsetDetector, which contains the input text * to be checked for being in this charset. * @return Two values packed into one int (Damn java, anyhow) * bits 0-7: the match confidence, ranging from 0-100 * bits 8-15: The match reason, an enum-like value. */ match(det: Context) { var singleByteCharCount = 0, //TODO Do we really need this? doubleByteCharCount = 0, commonCharCount = 0, badCharCount = 0, totalCharCount = 0, confidence = 0; var iter = new IteratedChar(); detectBlock: { for (iter.reset(); this.nextChar(iter, det); ) { totalCharCount++; if (iter.error) { badCharCount++; } else { var cv = iter.charValue & 0xffffffff; if (cv <= 0xff) { singleByteCharCount++; } else { doubleByteCharCount++; Eif (this.commonChars != null) { // NOTE: This assumes that there are no 4-byte common chars. if (binarySearch(this.commonChars, cv) >= 0) { commonCharCount++; } } } } if (badCharCount >= 2 && badCharCount * 5 >= doubleByteCharCount) { // console.log('its here!') // Bail out early if the byte data is not matching the encoding scheme. break detectBlock; } } if (doubleByteCharCount <= 10 && badCharCount == 0) { // Not many multi-byte chars. Iif (doubleByteCharCount == 0 && totalCharCount < 10) { // There weren't any multibyte sequences, and there was a low density of non-ASCII single bytes. // We don't have enough data to have any confidence. // Statistical analysis of single byte non-ASCII characters would probably help here. confidence = 0; } else { // ASCII or ISO file? It's probably not our encoding, // but is not incompatible with our encoding, so don't give it a zero. confidence = 10; } break detectBlock; } // // No match if there are too many characters that don't fit the encoding scheme. // (should we have zero tolerance for these?) // if (doubleByteCharCount < 20 * badCharCount) { confidence = 0; break detectBlock; } Iif (this.commonChars == null) { // We have no statistics on frequently occuring characters. // Assess confidence purely on having a reasonable number of // multi-byte characters (the more the better confidence = 30 + doubleByteCharCount - 20 * badCharCount; if (confidence > 100) { confidence = 100; } } else { // // Frequency of occurrence statistics exist. // // @ts-ignore var maxVal = Math.log(parseFloat(doubleByteCharCount) / 4); var scaleFactor = 90.0 / maxVal; confidence = Math.floor( Math.log(commonCharCount + 1) * scaleFactor + 10 ); confidence = Math.min(confidence, 100); } } // end of detectBlock: return confidence == 0 ? null : match(det, this, confidence); } /** * Get the next character (however many bytes it is) from the input data * Subclasses for specific charset encodings must implement this function * to get characters according to the rules of their encoding scheme. * * This function is not a method of class iteratedChar only because * that would require a lot of extra derived classes, which is awkward. * @param it The iteratedChar 'struct' into which the returned char is placed. * @param det The charset detector, which is needed to get at the input byte data * being iterated over. * @return True if a character was returned, false at end of input. */ nextChar(iter: IteratedChar, det: Context): boolean { return true; } } /** * Shift_JIS charset recognizer. */ export class sjis extends mbcs { name() { return 'Shift_JIS'; } language() { return 'ja'; } // TODO: This set of data comes from the character frequency- // of-occurrence analysis tool. The data needs to be moved // into a resource and loaded from there. commonChars = [ 0x8140, 0x8141, 0x8142, 0x8145, 0x815b, 0x8169, 0x816a, 0x8175, 0x8176, 0x82a0, 0x82a2, 0x82a4, 0x82a9, 0x82aa, 0x82ab, 0x82ad, 0x82af, 0x82b1, 0x82b3, 0x82b5, 0x82b7, 0x82bd, 0x82be, 0x82c1, 0x82c4, 0x82c5, 0x82c6, 0x82c8, 0x82c9, 0x82cc, 0x82cd, 0x82dc, 0x82e0, 0x82e7, 0x82e8, 0x82e9, 0x82ea, 0x82f0, 0x82f1, 0x8341, 0x8343, 0x834e, 0x834f, 0x8358, 0x835e, 0x8362, 0x8367, 0x8375, 0x8376, 0x8389, 0x838a, 0x838b, 0x838d, 0x8393, 0x8e96, 0x93fa, 0x95aa, ]; nextChar(iter: IteratedChar, det: Context) { iter.index = iter.nextIndex; iter.error = false; var firstByte; firstByte = iter.charValue = iter.nextByte(det); if (firstByte < 0) return false; if (firstByte <= 0x7f || (firstByte > 0xa0 && firstByte <= 0xdf)) return true; var secondByte = iter.nextByte(det); Iif (secondByte < 0) return false; iter.charValue = (firstByte << 8) | secondByte; if ( !( (secondByte >= 0x40 && secondByte <= 0x7f) || (secondByte >= 0x80 && secondByte <= 0xff) ) ) { // Illegal second byte value. iter.error = true; } return true; } } /** * Big5 charset recognizer. */ export class big5 extends mbcs { name() { return 'Big5'; } language() { return 'zh'; } // TODO: This set of data comes from the character frequency- // of-occurrence analysis tool. The data needs to be moved // into a resource and loaded from there. commonChars = [ 0xa140, 0xa141, 0xa142, 0xa143, 0xa147, 0xa149, 0xa175, 0xa176, 0xa440, 0xa446, 0xa447, 0xa448, 0xa451, 0xa454, 0xa457, 0xa464, 0xa46a, 0xa46c, 0xa477, 0xa4a3, 0xa4a4, 0xa4a7, 0xa4c1, 0xa4ce, 0xa4d1, 0xa4df, 0xa4e8, 0xa4fd, 0xa540, 0xa548, 0xa558, 0xa569, 0xa5cd, 0xa5e7, 0xa657, 0xa661, 0xa662, 0xa668, 0xa670, 0xa6a8, 0xa6b3, 0xa6b9, 0xa6d3, 0xa6db, 0xa6e6, 0xa6f2, 0xa740, 0xa751, 0xa759, 0xa7da, 0xa8a3, 0xa8a5, 0xa8ad, 0xa8d1, 0xa8d3, 0xa8e4, 0xa8fc, 0xa9c0, 0xa9d2, 0xa9f3, 0xaa6b, 0xaaba, 0xaabe, 0xaacc, 0xaafc, 0xac47, 0xac4f, 0xacb0, 0xacd2, 0xad59, 0xaec9, 0xafe0, 0xb0ea, 0xb16f, 0xb2b3, 0xb2c4, 0xb36f, 0xb44c, 0xb44e, 0xb54c, 0xb5a5, 0xb5bd, 0xb5d0, 0xb5d8, 0xb671, 0xb7ed, 0xb867, 0xb944, 0xbad8, 0xbb44, 0xbba1, 0xbdd1, 0xc2c4, 0xc3b9, 0xc440, 0xc45f, ]; nextChar(iter: IteratedChar, det: Context) { iter.index = iter.nextIndex; iter.error = false; var firstByte = (iter.charValue = iter.nextByte(det)); if (firstByte < 0) return false; // single byte character. if (firstByte <= 0x7f || firstByte == 0xff) return true; var secondByte = iter.nextByte(det); if (secondByte < 0) return false; iter.charValue = (iter.charValue << 8) | secondByte; if (secondByte < 0x40 || secondByte == 0x7f || secondByte == 0xff) iter.error = true; return true; } } /** * EUC charset recognizers. One abstract class that provides the common function * for getting the next character according to the EUC encoding scheme, * and nested derived classes for EUC_KR, EUC_JP, EUC_CN. * * Get the next character value for EUC based encodings. * Character 'value' is simply the raw bytes that make up the character * packed into an int. */ function eucNextChar(iter: IteratedChar, det: Context) { iter.index = iter.nextIndex; iter.error = false; var firstByte = 0; var secondByte = 0; var thirdByte = 0; //int fourthByte = 0; buildChar: { firstByte = iter.charValue = iter.nextByte(det); if (firstByte < 0) { // Ran off the end of the input data iter.done = true; break buildChar; } if (firstByte <= 0x8d) { // single byte char break buildChar; } secondByte = iter.nextByte(det); iter.charValue = (iter.charValue << 8) | secondByte; if (firstByte >= 0xa1 && firstByte <= 0xfe) { // Two byte Char if (secondByte < 0xa1) { iter.error = true; } break buildChar; } if (firstByte == 0x8e) { // Code Set 2. // In EUC-JP, total char size is 2 bytes, only one byte of actual char value. // In EUC-TW, total char size is 4 bytes, three bytes contribute to char value. // We don't know which we've got. // Treat it like EUC-JP. If the data really was EUC-TW, the following two // bytes will look like a well formed 2 byte char. Iif (secondByte < 0xa1) { iter.error = true; } break buildChar; } Iif (firstByte == 0x8f) { // Code set 3. // Three byte total char size, two bytes of actual char value. thirdByte = iter.nextByte(det); iter.charValue = (iter.charValue << 8) | thirdByte; if (thirdByte < 0xa1) { iter.error = true; } } } return iter.done == false; } /** * The charset recognize for EUC-JP. A singleton instance of this class * is created and kept by the public CharsetDetector class */ export class euc_jp extends mbcs { name() { return 'EUC-JP'; } language() { return 'ja'; } // TODO: This set of data comes from the character frequency- // of-occurrence analysis tool. The data needs to be moved // into a resource and loaded from there. commonChars = [ 0xa1a1, 0xa1a2, 0xa1a3, 0xa1a6, 0xa1bc, 0xa1ca, 0xa1cb, 0xa1d6, 0xa1d7, 0xa4a2, 0xa4a4, 0xa4a6, 0xa4a8, 0xa4aa, 0xa4ab, 0xa4ac, 0xa4ad, 0xa4af, 0xa4b1, 0xa4b3, 0xa4b5, 0xa4b7, 0xa4b9, 0xa4bb, 0xa4bd, 0xa4bf, 0xa4c0, 0xa4c1, 0xa4c3, 0xa4c4, 0xa4c6, 0xa4c7, 0xa4c8, 0xa4c9, 0xa4ca, 0xa4cb, 0xa4ce, 0xa4cf, 0xa4d0, 0xa4de, 0xa4df, 0xa4e1, 0xa4e2, 0xa4e4, 0xa4e8, 0xa4e9, 0xa4ea, 0xa4eb, 0xa4ec, 0xa4ef, 0xa4f2, 0xa4f3, 0xa5a2, 0xa5a3, 0xa5a4, 0xa5a6, 0xa5a7, 0xa5aa, 0xa5ad, 0xa5af, 0xa5b0, 0xa5b3, 0xa5b5, 0xa5b7, 0xa5b8, 0xa5b9, 0xa5bf, 0xa5c3, 0xa5c6, 0xa5c7, 0xa5c8, 0xa5c9, 0xa5cb, 0xa5d0, 0xa5d5, 0xa5d6, 0xa5d7, 0xa5de, 0xa5e0, 0xa5e1, 0xa5e5, 0xa5e9, 0xa5ea, 0xa5eb, 0xa5ec, 0xa5ed, 0xa5f3, 0xb8a9, 0xb9d4, 0xbaee, 0xbbc8, 0xbef0, 0xbfb7, 0xc4ea, 0xc6fc, 0xc7bd, 0xcab8, 0xcaf3, 0xcbdc, 0xcdd1, ]; nextChar = eucNextChar; } /** * The charset recognize for EUC-KR. A singleton instance of this class * is created and kept by the public CharsetDetector class */ export class euc_kr extends mbcs { name() { return 'EUC-KR'; } language() { return 'ko'; } // TODO: This set of data comes from the character frequency- // of-occurrence analysis tool. The data needs to be moved // into a resource and loaded from there. commonChars = [ 0xb0a1, 0xb0b3, 0xb0c5, 0xb0cd, 0xb0d4, 0xb0e6, 0xb0ed, 0xb0f8, 0xb0fa, 0xb0fc, 0xb1b8, 0xb1b9, 0xb1c7, 0xb1d7, 0xb1e2, 0xb3aa, 0xb3bb, 0xb4c2, 0xb4cf, 0xb4d9, 0xb4eb, 0xb5a5, 0xb5b5, 0xb5bf, 0xb5c7, 0xb5e9, 0xb6f3, 0xb7af, 0xb7c2, 0xb7ce, 0xb8a6, 0xb8ae, 0xb8b6, 0xb8b8, 0xb8bb, 0xb8e9, 0xb9ab, 0xb9ae, 0xb9cc, 0xb9ce, 0xb9fd, 0xbab8, 0xbace, 0xbad0, 0xbaf1, 0xbbe7, 0xbbf3, 0xbbfd, 0xbcad, 0xbcba, 0xbcd2, 0xbcf6, 0xbdba, 0xbdc0, 0xbdc3, 0xbdc5, 0xbec6, 0xbec8, 0xbedf, 0xbeee, 0xbef8, 0xbefa, 0xbfa1, 0xbfa9, 0xbfc0, 0xbfe4, 0xbfeb, 0xbfec, 0xbff8, 0xc0a7, 0xc0af, 0xc0b8, 0xc0ba, 0xc0bb, 0xc0bd, 0xc0c7, 0xc0cc, 0xc0ce, 0xc0cf, 0xc0d6, 0xc0da, 0xc0e5, 0xc0fb, 0xc0fc, 0xc1a4, 0xc1a6, 0xc1b6, 0xc1d6, 0xc1df, 0xc1f6, 0xc1f8, 0xc4a1, 0xc5cd, 0xc6ae, 0xc7cf, 0xc7d1, 0xc7d2, 0xc7d8, 0xc7e5, 0xc8ad, ]; nextChar = eucNextChar; } /** * GB-18030 recognizer. Uses simplified Chinese statistics. */ export class gb_18030 extends mbcs { name() { return 'GB18030'; } language() { return 'zh'; } /* * Get the next character value for EUC based encodings. * Character 'value' is simply the raw bytes that make up the character * packed into an int. */ nextChar(iter: IteratedChar, det: Context) { iter.index = iter.nextIndex; iter.error = false; var firstByte = 0; var secondByte = 0; var thirdByte = 0; var fourthByte = 0; buildChar: { firstByte = iter.charValue = iter.nextByte(det); if (firstByte < 0) { // Ran off the end of the input data iter.done = true; break buildChar; } if (firstByte <= 0x80) { // single byte char break buildChar; } secondByte = iter.nextByte(det); iter.charValue = (iter.charValue << 8) | secondByte; if (firstByte >= 0x81 && firstByte <= 0xfe) { // Two byte Char if ( (secondByte >= 0x40 && secondByte <= 0x7e) || (secondByte >= 80 && secondByte <= 0xfe) ) { break buildChar; } // Four byte char Iif (secondByte >= 0x30 && secondByte <= 0x39) { thirdByte = iter.nextByte(det); if (thirdByte >= 0x81 && thirdByte <= 0xfe) { fourthByte = iter.nextByte(det); if (fourthByte >= 0x30 && fourthByte <= 0x39) { iter.charValue = (iter.charValue << 16) | (thirdByte << 8) | fourthByte; break buildChar; } } } iter.error = true; break buildChar; } } return iter.done == false; } // TODO: This set of data comes from the character frequency- // of-occurrence analysis tool. The data needs to be moved // into a resource and loaded from there. commonChars = [ 0xa1a1, 0xa1a2, 0xa1a3, 0xa1a4, 0xa1b0, 0xa1b1, 0xa1f1, 0xa1f3, 0xa3a1, 0xa3ac, 0xa3ba, 0xb1a8, 0xb1b8, 0xb1be, 0xb2bb, 0xb3c9, 0xb3f6, 0xb4f3, 0xb5bd, 0xb5c4, 0xb5e3, 0xb6af, 0xb6d4, 0xb6e0, 0xb7a2, 0xb7a8, 0xb7bd, 0xb7d6, 0xb7dd, 0xb8b4, 0xb8df, 0xb8f6, 0xb9ab, 0xb9c9, 0xb9d8, 0xb9fa, 0xb9fd, 0xbacd, 0xbba7, 0xbbd6, 0xbbe1, 0xbbfa, 0xbcbc, 0xbcdb, 0xbcfe, 0xbdcc, 0xbecd, 0xbedd, 0xbfb4, 0xbfc6, 0xbfc9, 0xc0b4, 0xc0ed, 0xc1cb, 0xc2db, 0xc3c7, 0xc4dc, 0xc4ea, 0xc5cc, 0xc6f7, 0xc7f8, 0xc8ab, 0xc8cb, 0xc8d5, 0xc8e7, 0xc9cf, 0xc9fa, 0xcab1, 0xcab5, 0xcac7, 0xcad0, 0xcad6, 0xcaf5, 0xcafd, 0xccec, 0xcdf8, 0xceaa, 0xcec4, 0xced2, 0xcee5, 0xcfb5, 0xcfc2, 0xcfd6, 0xd0c2, 0xd0c5, 0xd0d0, 0xd0d4, 0xd1a7, 0xd2aa, 0xd2b2, 0xd2b5, 0xd2bb, 0xd2d4, 0xd3c3, 0xd3d0, 0xd3fd, 0xd4c2, 0xd4da, 0xd5e2, 0xd6d0, ]; } |